Fantasy Football Points Calculator

A stat line has no single fantasy point total; the league settings decide it. This takes the line you already have and scores it under rules you can see and change, with full PPR, half PPR and standard as presets and yards per point, touchdown values and the interception and fumble penalties all as fields. Separate modes handle kickers by field goal distance and team defences by event, with the points allowed table printed so you can check it against your league. It carries no player data and makes no projections, so it scores a line you supply rather than guessing at one.

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Enter the stat line, check the scoring rules underneath match your league, and the total comes out with every line of the sum shown.

Negative is allowed; a sack or a loss takes yards off.
Negative is allowed; a sack or a loss takes yards off.
Kick and punt returns, if your league gives them to the player rather than the defence.
Only used when the scoring above is set to custom. Some leagues run 1.5 for tight ends.
The usual is 25, so 300 yards is 12 points. Some leagues use 20.
The usual is 10, so 110 yards is 11 points.
4 is standard, 6 in some leagues.
6 almost everywhere.
Entered as a positive number and taken off the total.
Entered as a positive number and taken off the total.
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Field goals are usually worth more the longer they are. Set the bands to your league and enter the day.

Some leagues go to 6 from 60 yards, which this does not split out.
Entered as a positive number and taken off. Many leagues do not penalise misses at all, in which case enter 0.
Entered as a positive number and taken off.
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Event scoring is set by the fields; the points allowed band uses the table most sites ship with, printed below so you can check it against your league.

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